Ultimate DPS - Raid Warlock

You have a deck under construction, but you don't know which quest would be the best, ask here!
doggiedoo
Posts:9
Joined:Wed Jul 27, 2011 4:49 am
Ultimate DPS - Raid Warlock

Unread post by doggiedoo » Sat Oct 24, 2015 10:17 pm

This warlock deck gets almost all the boss kills in our group. That's what it's designed for.
Board wipe mechanics do hurt it pretty hard, but it recovers in the mid-late game with multiple Thralls who buff the board and lead to card advantage.

12 Ferocity creatures and 12 more that deal damage when they are cast means you have lots of impactful cards the moment they're cast. Thrall also adds +2/+2 so your whole board, so that's technically more instant DPS.

Allies that are overstatted with decent quests and draw engines means this deck almost always has 2-4 cards in hand and can reload the board after wipes. We've had this deck kill 2-3 bosses in 1 turn just because of overload.


Hero
Grizlik Sparkhex

Ally (43)
Anastina, Herald of the Fel x4
Bazul, Herald of the Fel x4
Cromarius Blackfist x4
E'sad x2
Hesriana x2
Kazamon Steelskin x2
Maazhum x4
Morik x4
Onnekra Bloodfang x4
Sardok x1
Takara, Timewalker Warlord x4
Thrall, Warchief of the Horde x4
Zugna, Windseer Apprentice x4

Ability (1)
Bloody Ritual x1

Quest (14)
Dark Horizon x2
For Great Honor x4
Kibler's Exotic Pets x1
Legendary Heroes x2
Rise and Be Recognized x1
Torek's Assault x4

Location (2)
Arathi Basin x2

Total cards: 60
doggiedoo
Posts:9
Joined:Wed Jul 27, 2011 4:49 am

Re: Ultimate DPS - Raid Warlock

Unread post by doggiedoo » Sat Oct 24, 2015 10:22 pm

We found Sardok pretty toxic to play with. He is immune to half the bosses, and lots of their abilities do melee damage, so he just sat in play all game preventing the boss from attacking...Leading to the fight being boring on both sides.
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