Alliance Shaman Rush

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kysy2
Posts:2
Joined:Sat Oct 15, 2011 1:30 pm
Alliance Shaman Rush

Unread post by kysy2 » Sun Oct 14, 2012 7:02 pm

This deck concetrates on damage abilities. It works fine against full ally decks. Abilities that divide damage between allies and heroes let you destroy all allies and also take some health from opposing hero. Totems are safe due to stoneclaw totem and ally destruction power. Number of quests and stash abilities give you great mana pool. Max output damage in first turn is 6 (earthen blast used in stash and storm shock). Equipment used in this deck allow you to eliminate abberation allies and break through opponents with high prevent equipment. Max damage in one turn with this deck was 32 unpreventable fire damage against paladin hero with full prevention. I used Spark with three inspiring presence allies and 4 totems. This deck relly on low cost cards to maximize the rush damage.


Hero
Bragvi Stormstein

Ally (15)
Elder Achillia x4

Ability Ally ()
Grounding Totem x1
Gushing Totem x1
Incendiary Totem x1
Inferno Totem x1
Scorching Totem x1
Stoneclaw Totem x4
Wavestorm Totem x1
Windshear Totem x1

Ability (43)
Call of Lightning x4
Earthen Blast x4
Elements' Fury x4
Frost Arc x4
Lightning Arc x4
Rime and Freezin' x4
Spark x4
Storm Shock x4

Equipment (68)
Hand of Righteousness x1

Quest (12)
Corrosion Prevention x4
The Summoning Chamber x4
Totem of Coo x4

Total cards: 60
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