Block Monster Warlock
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- Posts:14
- Joined:Mon Jun 18, 2012 7:01 pm
I built this deck for states and would love to get some feedback. Good or bad feedback doesn't matter i'd just like to improve the deck for the block tournament and want to know what others think about it PLZ and thankyou. Ironclutch
Hero
Tyrus Blackhorn
Ally (32)
Bazul, Herald of the Fel x4
Commander Ulthok x4
Faceless Sapper x4
Frenzied Doomguard x4
Gilblin Deathscrounger x4
Jadefire Scout x4
Mindbender Ghur'sha x4
Pygmy Firebreather x4
Ability (14)
Banish Soul x3
Boundless Hellfire x4
Fire and Brimstone x4
Soul Swap x3
Equipment (8)
Bottled Void x4
Miniature Voodoo Mask x4
Quest (6)
If You're Not Against Us... x4
Signed in Blood x2
Total cards: 60
Hero
Tyrus Blackhorn
Ally (32)
Bazul, Herald of the Fel x4
Commander Ulthok x4
Faceless Sapper x4
Frenzied Doomguard x4
Gilblin Deathscrounger x4
Jadefire Scout x4
Mindbender Ghur'sha x4
Pygmy Firebreather x4
Ability (14)
Banish Soul x3
Boundless Hellfire x4
Fire and Brimstone x4
Soul Swap x3
Equipment (8)
Bottled Void x4
Miniature Voodoo Mask x4
Quest (6)
If You're Not Against Us... x4
Signed in Blood x2
Total cards: 60
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- Posts:3
- Joined:Wed Dec 21, 2011 1:03 am
Re: Block Monster Warlock
Its Solid, it will certainly take care of a lot of problems, and can pack a punch, but lacks the usual draw power due to Life Tap and the such, The biggest problem in the deck is the lack of early game board control, but it makes up for it in the late game, with a ever increasing amount of options, Perhaps some Drain souls, would help out your early game, you can take out one of each with your late game cards, since you don't need a frenzied Doom Guard in your opening hand, running two or three of him would be fine, and the Mindbender would definitely be a three of a kind.
Also, don't deny the shroud, it is very flexible late game, being both card search, and a board wipe, it can save you plenty of times.
Also, don't deny the shroud, it is very flexible late game, being both card search, and a board wipe, it can save you plenty of times.
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- Posts:14
- Joined:Mon Jun 18, 2012 7:01 pm
Re: Block Monster Warlock
i don't currently have any shrouds so unfortunately that isn't an option atm.
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- Posts:3
- Joined:Wed Dec 21, 2011 1:03 am
Re: Block Monster Warlock
Pat's got two, you can find something to trade him for, they are pretty cheap as well, its a good card, running more then two would take up way too much space in the deck.ironclutch wrote:i don't currently have any shrouds so unfortunately that isn't an option atm.
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- Posts:14
- Joined:Mon Jun 18, 2012 7:01 pm
Re: Block Monster Warlock
i would have to agree with that statement anymore than 2 and i'm losing something valuable cards to the deck
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- Posts:14
- Joined:Mon Jun 18, 2012 7:01 pm
Re: Block Monster Warlock
crap i put 2 specs in again haha
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- Posts:14
- Joined:Mon Jun 18, 2012 7:01 pm
Re: Block Monster Warlock
Ok so i took out soul swap and i put in monstrous strike
Re: Block Monster Warlock
Seems OK.
I played Alliance Warlock this format and ATM I'm turning it into monster WL. Here are some of my suggestions (my monster warlock is still under construction, so don't get this too serious):
Wake of destruction - not bad draw power at all. Monster warlock doesn't mind being in late game, and there this card can net you extra card here and there or even aid you in early game if your hand sucks.
Hellisa - one word: Daedak
Vyloxx - although not as good as before, it's still good card to have in backup
Drain soul - it's really nice to have few of these, very helpful in early game, and not unusable in late game either
Now, cards I'd consider to take out:
1-2 Doomguard - beatstick, but too dead in early game, and for later 2-3 should be enough
1-2 Mindbender - same as Doomguard
Maybe pigmy - if you decide to play Wake and Hellisa, this card is not as good
Hope I helped
GL with warlock
I played Alliance Warlock this format and ATM I'm turning it into monster WL. Here are some of my suggestions (my monster warlock is still under construction, so don't get this too serious):
Wake of destruction - not bad draw power at all. Monster warlock doesn't mind being in late game, and there this card can net you extra card here and there or even aid you in early game if your hand sucks.
Hellisa - one word: Daedak
Vyloxx - although not as good as before, it's still good card to have in backup
Drain soul - it's really nice to have few of these, very helpful in early game, and not unusable in late game either
Now, cards I'd consider to take out:
1-2 Doomguard - beatstick, but too dead in early game, and for later 2-3 should be enough
1-2 Mindbender - same as Doomguard
Maybe pigmy - if you decide to play Wake and Hellisa, this card is not as good
Hope I helped
GL with warlock
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- Posts:14
- Joined:Mon Jun 18, 2012 7:01 pm
Re: Block Monster Warlock
thanks man ive been giving vylox some thought and from play testing the deck i just cant seem to get him to fit. As for hellisa i havaent really played around with that card just yet.
Re: Block Monster Warlock
Fire and Brimstone and Soul Swap are diferent talent...