Type: Ability
Faction: Neutral
Rules:
Each player may do the following for each color he's wearing:

White: His hero heals 5 damage from a friendly hero or ally.

Blue: Draw a card.

Black: Destroy an opposing ally.

Red: His hero deals 3 fire damage to an opposing hero or ally.

Green: Put a location or quest card from his hand into his resource row face up and ready.

Set: Arena Grand Melee (63)