Type: Ability
Cost: 1
Faction: Neutral
Health: 4
Rules:
Sow Destruction enters play with a curse counter for each Blood in play.Ongoing: At the start of your turn, put a curse counter on Sow Destruction, and then Magtheridon deals fire damage equal to the number of curse counters to the opposing hero with the least damage. You settle ties.
Set: Magtheridon's Lair (23)